AI Insights · Timothy · October 2021
Top 5 Pokemon Collector Games Performance in Romania Q3 2021
Explore the performance trends of the top 5 Pokemon collector games in Romania during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 Pokemon collector games in Romania showcased varying performance trends across weekly downloads, revenue, and active user metrics. Here's a closer look at how each app fared on a unified platform.
Pokémon GO from Niantic, Inc. experienced fluctuating weekly revenue, peaking at approximately $8.6K in mid-July and gradually declining to around $3.6K by the end of September. Weekly downloads showed a significant spike to 10.1K in mid-July but generally trended downward, ending the quarter at 2.5K. The app's weekly active users started strong at 122.6K and saw a peak of 154.9K in mid-July, eventually dropping to 104.5K by the end of the quarter.
Monster Box! from Yso Corp, released in early September, saw a promising start. Weekly downloads grew from 4.7K to 16.9K by mid-September, before settling at 9.5K by the end of the month. The app's revenue started at $28 and increased to $52 by the end of September. Active users showed a robust increase from 4.2K to 19.7K in the same period, ending the quarter with 13.8K users.
Pokémon UNITE from The Pokemon Company, also launched in September, demonstrated strong initial performance. Weekly downloads were impressive, starting at 16.8K and increasing slightly to 17.4K. Revenue saw a similar upward trend, starting at $729 and reaching $1.4K by the end of the quarter. Active users began at 16.3K and grew to 22.7K by the end of September.
Hyper Cards from PlayEmber Sp. z o.o. had a steady increase in weekly downloads, starting from 411 and peaking at 6.2K in mid-September before settling at 4K by the end of the month. The app's active users followed a similar trend, starting at 400 and peaking at 7.1K, ending the quarter with 6.1K users.
Summon Dragons from HK Hero Entertainment Co., Limited, displayed modest performance. Weekly downloads started at 61 in mid-July and peaked at 1.9K by the end of the month, then steadily declined to 212 by the end of September. Revenue followed an upward trend from $340 in mid-July to a peak of $1.3K in mid-August, before stabilizing around $871 by the end of the quarter. Active users increased from 43 to a peak of 2.1K in early August, then declined to 493 by the end of September.
For more detailed insights and data, visit Sensor Tower.